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Travel Search
Abstract
Despite the extensive collection of individual mobility data over the past decade, fueled by the widespread use of GPS-enabled personal devices, the existing statistical literature on estimating human spatial mobility patterns from temporally irregular location data remains limited. In this paper, we introduce the L\'{e}vy Flight Cluster Model (LFCM), a hierarchical Bayesian mixture model designed to analyze an individual's activity distribution. The LFCM can be utilized to determine probabilistic overlaps between individuals' activity patterns and serves as an anonymization tool to generate synthetic location data. We present our methodology using real-world human location data, demonstrating its ability to accurately capture the key characteristics of human movement.
Abstract
In recent years, organizing group meetups for entertainment or other necessities has gained significant importance, especially given the busy nature of daily schedules. People often combine multiple activities, such as dropping kids off at school, commuting to work, and grocery shopping, while seeking opportunities to meet others. To address this need, we propose a novel query type, the Trip-based Group Nearest Neighbor (T-GNN) query, which identifies the optimal meetup Point of Interest (POI) that aligns with users' existing trips. An individual trip consists of a sequence of locations, allowing users the flexibility to detour to the meetup POI at any location within the sequence, known as a detour location. Given a set of trips for the users, the query identifies the optimal meetup POI (e.g., restaurants or movie theaters) and detour locations from each user's trip that minimize the total trip overhead distance. The trip overhead distance refers to the additional distance a user must travel to visit the meetup POI before returning to the next location in their trip. The sum of these overhead distances for all users constitutes the total trip overhead distance. The computation time for processing T-GNN queries increases with the number of POIs. To address this, we introduce three techniques to prune the POIs that cannot contribute to the optimal solution, and thus refine the search space. We also develop an efficient approach for processing T-GNN queries in real-time. Extensive experiments validate the performance of the proposed algorithm.
Travel Industry
Faculty of Mathematics and Computer Science, Jagiellonian University
Abstract
Ride-pooling systems, to succeed, must provide an attractive service, namely compensate perceived costs with an appealing price. However, because of a strong heterogeneity in a value-of-time, each traveller has his own acceptable price, unknown to the operator. Here, we show that individual acceptance levels can be learned by the operator (over $90\%$ accuracy for pooled travellers in $10$ days) to optimise personalised fares. We propose an adaptive pricing policy, where every day the operator constructs an offer that progressively meets travellers' expectations and attracts a growing demand. Our results suggest that operators, by learning behavioural traits of individual travellers, may improve performance not only for travellers (increased utility) but also for themselves (increased profit). Moreover, such knowledge allows the operator to remove inefficient pooled rides and focus on attractive and profitable combinations.
Know Center Research GmbH
Abstract
Algorithmic decision-support systems, i.e., recommender systems, are popular digital tools that help tourists decide which places and attractions to explore. However, algorithms often unintentionally direct tourist streams in a way that negatively affects the environment, local communities, or other stakeholders. This issue can be partly attributed to the computer science community's limited understanding of the complex relationships and trade-offs among stakeholders in the real world. In this work, we draw on the practical findings and methods from tourism management to inform research on multistakeholder fairness in algorithmic decision-support. Leveraging a semi-systematic literature review, we synthesize literature from tourism management as well as literature from computer science. Our findings suggest that tourism management actively tries to identify the specific needs of stakeholders and utilizes qualitative, inclusive and participatory methods to study fairness from a normative and holistic research perspective. In contrast, computer science lacks sufficient understanding of the stakeholder needs and primarily considers fairness through descriptive factors, such as measureable discrimination, while heavily relying on few mathematically formalized fairness criteria that fail to capture the multidimensional nature of fairness in tourism. With the results of this work, we aim to illustrate the shortcomings of purely algorithmic research and stress the potential and particular need for future interdisciplinary collaboration. We believe such a collaboration is a fundamental and necessary step to enhance algorithmic decision-support systems towards understanding and supporting true multistakeholder fairness in tourism.
Travel Personalization
Department of Economics, University of Insubria
Abstract
We model human mobility as a combinatorial allocation process, treating trips as distinguishable balls assigned to location-bins and generating origin-destination (OD) networks. From this analogy, we construct a unified three-scale framework, enumerative, probabilistic, and continuum graphon ensembles, and prove a renormalization theorem showing that, in the large sparse regime, these representations converge to a universal mixed-Poisson law. The framework yields compact formulas for key mobility observables, including destination occupancy, vacancy of unvisited sites, coverage (a stopping-time extension of the coupon collector problem), and overflow beyond finite capacities. Simulations with gravity-like kernels, calibrated on empirical OD data, closely match the asymptotic predictions. By connecting exact combinatorial models with continuum analysis, the results offer a principled toolkit for synthetic network generation, congestion assessment, and the design of sustainable urban mobility policies.
Travel Planning
Lehigh University
Abstract
This paper presents an iterative approach for heterogeneous multi-agent route planning in environments with unknown resource distributions. We focus on a team of robots with diverse capabilities tasked with executing missions specified using Capability Temporal Logic (CaTL), a formal framework built on Signal Temporal Logic to handle spatial, temporal, capability, and resource constraints. The key challenge arises from the uncertainty in the initial distribution and quantity of resources in the environment. To address this, we introduce an iterative algorithm that dynamically balances exploration and task fulfillment. Robots are guided to explore the environment, identifying resource locations and quantities while progressively refining their understanding of the resource landscape. At the same time, they aim to maximally satisfy the mission objectives based on the current information, adapting their strategies as new data is uncovered. This approach provides a robust solution for planning in dynamic, resource-constrained environments, enabling efficient coordination of heterogeneous teams even under conditions of uncertainty. Our method's effectiveness and performance are demonstrated through simulated case studies.
Travel
Abstract
In the transition towards sustainability and equity, proximity-centred planning has been adopted in cities worldwide. Exemplified by the 15-Minute City, this emerging planning paradigm assumes that spatially proximate provision translates into localised use, yet evidence on actual behaviour remains limited. We advance a behaviourally grounded assessment by introducing the K-Visitation framework, which identifies the minimal set of distinct visited places needed to cover essential amenities under two orderings: one based observed visitation frequency ($K_{\text{freq}}$) and the other based on proximity to home ($K_{\text{dist}}$). Applying it to a 18-month, anonymised mobility data from Finland, we directly compare local mobility potentials with habitual destination choices. We find systematic misalignment between proximity and behaviour, and this is most pronounced in metropolitan cores--areas traditionally viewed as ideal settings for local living--where residents voluntarily overshoot nearby options, while peripheral routines remain more locally constrained. The misalignment further revealed uneven amenity type influences, as distance differentials increase from everyday to specialised amenity. Furthermore, the social consequences of localism are spatially contingent: increased reliance on local options reduces experienced segregation in central districts but can exacerbate it elsewhere. The results stress that proximity is therefore necessary but insufficient for achieving the proximity living ideal; implementation should be behaviourally informed and place-sensitive, coupling abundant local provision of routine needs with access enhancement to specialised amenities to avoid unintended equity trade-offs.
Travel Ranking
Department of Biological Physics, Eötvös Loránd University
Abstract
Ranking athletes by their performance in competitions and tournaments is common in every popular sport and has significant benefits that contribute to both the organization and strategic aspects of competitions. Although rankings are perhaps the most concise and most straightforward representation of the relative strength among the competitors, beyond this one-dimensional characterization, it is also possible to capture the relationships between athletes in greater detail. Following this approach, our study examines the networks between athletes in individual sports such as tennis and fencing, where the nodes are associated with the contestants and the edges are directed from the winner to the loser. We demonstrate that the connections formed through matches arrange themselves into a time-evolving hierarchy, with the top players positioned at its apex. The structure of the resulting networks exhibits detectable differences depending on whether they are constructed purely from round-robin data or from purely elimination-style tournaments. We find that elimination tournaments lead to networks with a smaller level of hierarchy and thus, importantly, to an increased probability of circular win-loss situations (cycles). The position within the hierarchy, along with other network metrics, can be used to predict match outcomes. In the systems studied, these methods provide predictions with an accuracy comparable to that of forecasts based on official sports ranking points or the Elo rating system. A deeper understanding of the delicate aspects of the networks of pairwise contests enhances our ability to model, predict, and optimize the behaviour of many complex systems, whether in sports tournaments, social interactions, or other competitive environments.

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