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Abstract
This paper examines the distinct lack of clear examples of time-travellers and proposes an explanation for their absence without assuming technical barriers to constructing time machines. Instead, it develops and then analyses a model of the consequences of time-travellers; finding that time travel is self-suppressing.
Abstract
Differential Privacy (DP) is commonly employed to safeguard graph analysis or publishing. Distance, a critical factor in graph analysis, is typically handled using curator DP, where a trusted curator holds the complete neighbor lists of all vertices and answers queries privately. However, in many real-world scenarios, such a curator may not be present, posing a significant challenge for implementing differentially private distance queries under Local Differential Privacy (LDP). This paper proposes two approaches to address this challenge. The first approach generates a synthetic graph by randomizing responses and applies bitwise operations to reduce noise interference. However, like other synthetic graph methods, this approach suffers from low utility. To overcome this limitation, we propose a second approach, the first LDP method specifically designed for distance queries, which captures the global graph structure by continuously aggregating local distance vectors from neighboring vertices. This process enables the accurate updating of global distances. We demonstrate the effectiveness of our method through comprehensive theoretical analysis and experimental evaluations on real-world datasets.
Travel Industry
Abstract
Analyzing the structure and function of urban transportation networks is critical for enhancing mobility, equity, and resilience. This paper leverages network science to conduct a multi-modal analysis of San Diego's transportation system. We construct a multi-layer graph using data from OpenStreetMap (OSM) and the San Diego Metropolitan Transit System (MTS), representing driving, walking, and public transit layers. By integrating thousands of Points of Interest (POIs), we analyze network accessibility, structure, and resilience through centrality measures, community detection, and a proposed metric for walkability. Our analysis reveals a system defined by a stark core-periphery divide. We find that while the urban core is well-integrated, 30.3% of POIs are isolated from public transit within a walkable distance, indicating significant equity gaps in suburban and rural access. Centrality analysis highlights the driving network's over-reliance on critical freeways as bottlenecks, suggesting low network resilience, while confirming that San Diego is not a broadly walkable city. Furthermore, community detection demonstrates that transportation mode dictates the scale of mobility, producing compact, local clusters for walking and broad, regional clusters for driving. Collectively, this work provides a comprehensive framework for diagnosing urban mobility systems, offering quantitative insights that can inform targeted interventions to improve transportation equity and infrastructure resilience in San Diego.
Travel Personalization
Abstract
Personalizing Vision-Language Models (VLMs) to transform them into daily assistants has emerged as a trending research direction. However, leading companies like OpenAI continue to increase model size and develop complex designs such as the chain of thought (CoT). While large VLMs are proficient in complex multi-modal understanding, their high training costs and limited access via paid APIs restrict direct personalization. Conversely, small VLMs are easily personalized and freely available, but they lack sufficient reasoning capabilities. Inspired by this, we propose a novel collaborative framework named Small-Large Collaboration (SLC) for large VLM personalization, where the small VLM is responsible for generating personalized information, while the large model integrates this personalized information to deliver accurate responses. To effectively incorporate personalized information, we develop a test-time reflection strategy, preventing the potential hallucination of the small VLM. Since SLC only needs to train a meta personalized small VLM for the large VLMs, the overall process is training-efficient. To the best of our knowledge, this is the first training-efficient framework that supports both open-source and closed-source large VLMs, enabling broader real-world personalized applications. We conduct thorough experiments across various benchmarks and large VLMs to demonstrate the effectiveness of the proposed SLC framework. The code will be released at https://github.com/Hhankyangg/SLC.
Abstract
Trajectory prediction is essential for formulating proactive strategies that anticipate user mobility and support advance preparation. Therefore, how to reduce the forecasting error in user trajectory prediction within an acceptable inference time arises as an interesting issue. However, trajectory data contains both global and local temporal information, complicating the extraction of the complete temporal pattern. Moreover, user behavior occurs over different time scales, increasing the difficulty of capturing behavioral patterns. To address these challenges, a trajectory prediction model based on multilayer perceptron (MLP), multi-scale convolutional neural network (MSCNN), and cross-attention (CA) is proposed. Specifically, MLP is used to extract the global temporal information of each feature. In parallel, MSCNN is employed to extract the local temporal information by modeling interactions among features within a local temporal range. Convolutional kernels with different sizes are used in MSCNN to capture temporal information at multiple resolutions, enhancing the model's adaptability to different behavioral patterns. Finally, CA is applied to fuse the global and local temporal information. Experimental results show that our model reduces mean squared error (MSE) by 5.04% and mean absolute error (MAE) by 4.35% compared with ModernTCN in 12-step prediction, while maintaining similar inference time.
Travel Planning
Abstract
The inefficiency of selfish routing in congested networks is a classical problem in algorithmic game theory, often captured by the Price of Anarchy (i.e., the ratio between the social cost of decentralized decisions and that of a centrally optimized solution.) With the advent of autonomous vehicles, capable of receiving and executing centrally assigned routes, it is natural to ask whether their deployment can eliminate this inefficiency. At first glance, a central authority could simply compute an optimal traffic assignment and instruct each vehicle to follow its assigned path. However, this vision overlooks critical challenges: routes must be individually rational (no vehicle has an incentive to deviate), and in practice, multiple planning agents (e.g., different companies) may coexist and compete. Surprisingly, we show that such competition is not merely an obstacle but a necessary ingredient for achieving optimal outcomes. In this work, we design a routing mechanism that embraces competition and converges to an optimal assignment, starting from the classical Pigou network as a foundational case.
Abstract
There is a broad consensus that the inability to form long-term plans is one of the key limitations of current foundational models and agents. However, the existing planning benchmarks remain woefully inadequate to truly measure their planning capabilities. Most existing benchmarks either focus on loosely defined tasks like travel planning or end up leveraging existing domains and problems from international planning competitions. While the former tasks are hard to formalize and verify, the latter were specifically designed to test and challenge the weaknesses of existing automated planners. To address these shortcomings, we propose a procedure for creating a planning benchmark centered around the game called Countdown, where a player is expected to form a target number from a list of input numbers through arithmetic operations. We discuss how this problem meets many of the desiderata associated with an ideal benchmark for planning capabilities evaluation. Specifically, the domain allows for an intuitive, natural language description for each problem instance, it is computationally challenging (NP-complete), and the instance space is rich enough that we do not have to worry about memorization. We perform an extensive theoretical analysis, establishing the computational complexity result and demonstrate the advantage of our instance generation procedure over public benchmarks. We evaluate a variety of existing LLM-assisted planning methods on instances generated using our procedure. Our results show that, unlike other domains like 24 Game (a special case of Countdown), our proposed dynamic benchmark remains extremely challenging for existing LLM-based approaches.
Travel Itinerary Creation
Abstract
The aircraft routing problem is one of the most studied problems of operations research applied to aircraft management. It involves assigning flights to aircraft while ensuring regular visits to maintenance bases. This paper examines two aspects of the problem. First, we explore the relationship between periodic instances, where flights are the same every day, and periodic solutions. The literature has implicitly assumed-without discussion-that periodic instances necessitate periodic solutions, and even periodic solutions in a stronger form, where every two airplanes perform either the exact same cyclic sequence of flights, or completely disjoint cyclic sequences. However, enforcing such periodicity may eliminate feasible solutions. We prove that, when regular maintenance is required at most every four days, there always exist periodic solutions of this form. Second, we consider the computational hardness of the problem. Even if many papers in this area refer to the NP-hardness of the aircraft routing problem, such a result is only available in the literature for periodic instances. We establish its NP-hardness for a non-periodic version. Polynomiality of a special but natural case is also proven.
Travel Ranking
Abstract
Re-ranking is critical in recommender systems for optimizing the order of recommendation lists, thus improving user satisfaction and platform revenue. Most existing methods follow a generator-evaluator paradigm, where the evaluator estimates the overall value of each candidate list. However, they often ignore the fact that users may exit before consuming the full list, leading to a mismatch between estimated generation value and actual consumption value. To bridge this gap, we propose CAVE, a personalized Consumption-Aware list Value Estimation framework. CAVE formulates the list value as the expectation over sub-list values, weighted by user-specific exit probabilities at each position. The exit probability is decomposed into an interest-driven component and a stochastic component, the latter modeled via a Weibull distribution to capture random external factors such as fatigue. By jointly modeling sub-list values and user exit behavior, CAVE yields a more faithful estimate of actual list consumption value. We further contribute three large-scale real-world list-wise benchmarks from the Kuaishou platform, varying in size and user activity patterns. Extensive experiments on these benchmarks, two Amazon datasets, and online A/B testing on Kuaishou show that CAVE consistently outperforms strong baselines, highlighting the benefit of explicitly modeling user exits in re-ranking.

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