Package Description

The mechanics models in this Launcher package are designed to show how Ejs can be used to teach modeling.  The models presented have very simple user interfaces.  Initial conditions and parameters, such as spring constants or the acceleration of gravity, are set within the Ejs modeling tool.  Readers are encouraged to first run a model to observe how it behaves and then to open and study the model within Ejs to see how it is implemented.  The activities listed with each model allow readers to test their understanding of how the physics behind the model.  Readers are then encouraged to extend the model to new situations.

This package is an introduction to Ejs and is not a substitute for the Ejs manual.  Readers should download and consult the Ejs manual for a more complete description.

Simple Models

Advanced Models

Advanced models are included in this package without explanation to demonstrate how the physics principles presented in this tutorial can are applied to more complex systems.